Armed // Dangerous
Pioneer Masters
Change Version
Armed // Dangerous //
Sorcery // Sorcery
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
//
All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of this card from your hand.)
| Standard | Not Legal |
| Alchemy | Not Legal |
| Historic | Legal |
| Explorer | Legal |
| Timeless | Legal |
| Pioneer | Legal |
| Modern | Legal |
| Legacy | Legal |
| Vintage | Legal |
| Commander | Legal |
| Brawl | Legal |
| Duel Commander | Legal |
| Commander 1v1 | Legal |
| Penny Dreadful | Legal |
| Pauper | Not Legal |
Price History
All Printings
| Pioneer Masters Newest | - | - | |
| Dragon's Maze Foil | $ 0.62 | 0.03 tix | |
| Dragon's Maze Cheapest Cheapest | $ 0.25 | 0.03 tix |