Case of the Lost Witness
Alchemy A24
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Case of the Lost Witness
Enchantment — Case
When this Case enters, conjure four cards named Fblthp, the Lost into your library, then shuffle. Draw a card.
To solve — You control a legendary Homunculus.
Solved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library.
| Standard | Not Legal |
| Alchemy | Legal |
| Historic | Legal |
| Explorer | Not Legal |
| Timeless | Legal |
| Pioneer | Not Legal |
| Modern | Not Legal |
| Legacy | Not Legal |
| Vintage | Not Legal |
| Commander | Not Legal |
| Brawl | Legal |
| Duel Commander | Not Legal |
| Commander 1v1 | Not Legal |
| Penny Dreadful | Not Legal |
| Pauper | Not Legal |
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